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Destiny S. Harris's avatar

i think people should just be straight up if they're monogamous or not. if you want anything real it will save you trouble down the line.

Ryan S. Dancey's avatar

At Wizards of the Coast in the 90s the team locked into the idea of reinforcement operant conditioning (which is what a booster pack is). But the twist to your description is that the reward comes at a reducing frequency. Studies show that this turbocharges the addictive nature of the behavior pattern.

If you get your dopamine hit randomly but predictably every 10 trials you will develop pattern resistance to further addiction. You can gauge your time investment and the ROI on your time pretty accurately. But if the frequency that you are rewarded drops over time it actually makes you much more likely to intensify your addictive behavior.

Your brain can't find a pattern resistance state where it can calculate an ROI so it becomes more and more frantic to get the dopamine hit, amping up the triggering behavior compared to a baseline.

This is what happens when collecting cards from booster packs. At the start, every pack you open has a rare you haven't seen before. But soon you start to see repeat rares - the frequency of "new" goes down. After a while, finding a "new rare" is increasingly unlikely - but it does still happen. Your brain probably knows how many rares are in the set, so it knows that if it keeps opening packs eventually it will get all of them.

Chasing that final rare is a totally dysfunctional ROI. You'll spend enormous amounts of money to get it, that's just the nature of statistics. Of course you can offramp from this behavior if someone will sell you that card as a single - which is one of the fundamental reasons the aftermarket for trading card (games) remains strong. A fair number of people understand that after a certain point you should buy singles, not packs, to complete your collection.

When I made trading card games I attempted a new, less dark pattern, we called "Rolling Thunder". In this model the rarity levels were simplified meaning that a buyer would likely get all the cards in a set with a reasonable number of pack purchases. But we were strictly limiting the production run on the theory that the scarcity of the cards would drive collectors into the aftermarket, and reward buyers who wanted to liquidate excess rare cards. It didn't work.

Another model I wanted to try but did not was selling booster packs with one rare card in them and nothing else. One of the wasteful things about collectible card (games) is that you buy 8-15 cards per pack but you really only want the rare. Most of the rest of the cards are discarded (luckily, they are recyclable). My model would have allowed you to buy sets of the common & uncommon cards for a fixed price. This would not have affected the darkness of the collecting pattern but would have reduced its environmental impact.

The addition of new even rarer rarity levels into the trading card game scene is a darkening of the pattern. So far, with a handful of exotic exceptions, Wizards has made these "rarer than rare" cards purely aesthetic variants (different art or foiled special paper, rather than mechanically distinct cards). Many people can resist the lure of chasing these ultra rare collectables, but people who do fall into that trap find it a deep, expensive hole.

Some of Wizards' competitors though HAVE made rarer than rare cards mechanically distinct and often superior to other cards in the set, which creates a form of what you would call a Supremacy Good. In games that feature them the best players are effectively locked out of the victory podium unless they participate in the rarer than rare aftermarket or have so much money that they can buy booster packs on an unlimited budget.

The upside (if you want to see it as such) is that most Magic sets can be collected (barring chasing rarer than rare) for a few hundred dollars. So the cash investment is not crippling like it is in drug or many other forms of addiction. Most active Magic players probably spend $500 to $1,000 a year on booster packs which in the grand scheme of entertainment expenses isn't much for a middle-class or wealthier household.

AND those cards are a store of value. Many of them can be sold back into the aftermarket for more than the original cost to obtain them (at least as long as the Magic community continues to grow). If you take good care of your cards (sleeve them) you can "get out" of your "investment" pretty close to whole. Most people never do this but a meaningful number will; and if you are a person with limited means that is an escape hatch from what may otherwise have been really bad financial decisions driven by addictive behavior.

How does this relate to dating?

I think that for many people there's a reducing frequency of reward in dating. When they start off they may find a high sense of satisfaction from their dates but as time goes on they get that thrill of a "great date" less and less often.

I think partly that's a filtering factor where they start to see issues and incompatibilities with their date partners faster; partly it's the accumulation of Bad Date Experiences; partly it is an erosion of mental health from participating in a lifestyle most are not well suited for (very nonmonogamist).

I haven't been on a "real date" in a long time (happily married) but I observe friends & associates going through what looks like hell in the dating scene and I think it exposes a reducing frequency of happiness with the outcome - which ironically leads people to date more and more as their brains pursue that elusive high.

Some people react by trying to make themselves "rarer than rare" (although a lot of people who try it are deluding themselves; they are attempting to "manifest" qualifies that they don't actually possess - or faking qualities they don't actually possess which most people are really bad at (I think in many cases if they were good at faking those qualities they'd rapidly acquire those qualities!))

If you get trapped in the hole of chasing "rarer than rare" dates you're going to be in for a real world of heartache - especially if you actually get one once in a while. The extraordinary high from that is going to take a buzz-saw to your brain. It will be like meth for a lot of people.

I know a friend of a friend who dated Sharon Stone for a while. Reportedly all he'll say about it is that two of the best days of his life were the day the relationship started and the day the relationship ended. He's a reasonably successful person and appears to have survived contact with that level of stardom with his mind intact but I bet many people aren't as lucky.

He'll always be the guy we know who dated Sharon Stone. But his brain will also always be the brain that was in the body that dated Sharon Stone. I bet it was deeply affected by that experience.

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