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Ryan S. Dancey's avatar

It feels like a savvy investor who wanted exposure to digital gaming in their portfolio would never invest in an existing company but would only invest in a startup and would insist that the startup have some form of code of conduct baked into it that would prohibit management from accumulating ethical debt.

There wasn't a way to make an ethical cigarette company but there's plenty of ways to make ethical games.

theurge's avatar

We have seen time and time again that industries choose to take the Phillip-Morris approach when faced with these existential dilemma. For the games industry, that might look like pushing hard on ESA type lobbying, squeezing harder on a shrinking number of whales, calling #stopkillinggames a t*rror or racketeering organization, etc. It could keep the plates of the status quo spinning for a few additional years. Do you think players and governments are getting too wise to this playbook for it to work? With such a large percentage of gamers being children, I feel like there's a nearly limitless and renewable supply of marks for the unethical dopamine strategy. It seems that business majors don't mea culpa unless they have no other option.

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